Memory Blocks

Understanding the building blocks of agent memory

Interested in learning more about the origin of memory blocks? Read our blog post.

What are memory blocks?

Memory blocks are structured sections of the agent’s context window that persist across all interactions. They are always visible - no retrieval needed.

Memory blocks are Letta’s core abstraction. Create a block with a descriptive label and the agent learns how to use it. This simple mechanism enables capabilities impossible with traditional context management.

Key properties:

  • Agent-managed - Agents autonomously organize information based on block labels
  • Flexible - Use for any purpose: knowledge, guidelines, state tracking, scratchpad space
  • Shareable - Multiple agents can access the same block; update once, visible everywhere
  • Always visible - Blocks stay in context, never need retrieval

Examples:

  • Store tool usage guidelines so agents avoid past mistakes
  • Maintain working memory in a scratchpad block
  • Mirror external state (user’s current document) for real-time awareness
  • Share read-only policies across all agents from a central source
  • Coordinate multi-agent systems: parent agents watch subagent result blocks update in real-time
  • Enable emergent behavior: add performance_tracking or emotional_state and watch agents start using them

Memory blocks aren’t just storage - they’re a coordination primitive that enables sophisticated agent behavior.

Memory block structure

Memory blocks represent a section of an agent’s context window. An agent may have multiple memory blocks, or none at all. A memory block consists of:

  • A label, which is a unique identifier for the block
  • A description, which describes the purpose of the block
  • A value, which is the contents/data of the block
  • A limit, which is the size limit (in characters) of the block

The importance of the description field

When making memory blocks, it’s crucial to provide a good description field that accurately describes what the block should be used for. The description is the main information used by the agent to determine how to read and write to that block. Without a good description, the agent may not understand how to use the block.

Because persona and human are two popular block labels, Letta autogenerates default descriptions for these blocks if you don’t provide them. If you provide a description for a memory block labelled persona or human, the default description will be overridden.

For persona, a good default is:

The persona block: Stores details about your current persona, guiding how you behave and respond. This helps you to maintain consistency and personality in your interactions.

For human, a good default is:

The human block: Stores key details about the person you are conversing with, allowing for more personalized and friend-like conversation.

Read-only blocks

Memory blocks are read-write by default (so the agent can update the block using memory tools), but can be set to read-only by setting the read_only field to true. When a block is read-only, the agent cannot update the block.

Read-only blocks are useful when you want to give an agent access to information (for example, a shared memory block about an organization), but you don’t want the agent to be able to make potentially destructive changes to the block.

Creating an agent with memory blocks

When you create an agent, you can specify memory blocks to also be created with the agent. For most chat applications, we recommend create a human block (to represent memories about the user) and a persona block (to represent the agent’s persona).

1// install letta-client with `npm install @letta-ai/letta-client`
2import { LettaClient } from '@letta-ai/letta-client'
3
4// create a client to connect to your local Letta server
5const client = new LettaClient({
6 baseUrl: "http://localhost:8283"
7});
8
9// create an agent with two basic self-editing memory blocks
10const agentState = await client.agents.create({
11 memoryBlocks: [
12 {
13 label: "human",
14 value: "The human's name is Bob the Builder.",
15 limit: 5000
16 },
17 {
18 label: "persona",
19 value: "My name is Sam, the all-knowing sentient AI.",
20 limit: 5000
21 }
22 ],
23 model: "openai/gpt-4o-mini",
24 embedding: "openai/text-embedding-3-small"
25});

When the agent is created, the corresponding blocks are also created and attached to the agent, so that the block value will be in the context window.

Creating and attaching memory blocks

You can also directly create blocks and attach them to an agent. This can be useful if you want to create blocks that are shared between multiple agents. If multiple agents are attached to a block, they will all have the block data in their context windows (essentially providing shared memory).

Below is an example of creating a block directory, and attaching the block to two agents by specifying the block_ids field.

1// create a persisted block, which can be attached to agents
2const block = await client.blocks.create({
3 label: "organization",
4 description: "A block to store information about the organization",
5 value: "Organization: Letta",
6 limit: 4000,
7});
8
9// create an agent with both a shared block and its own blocks
10const sharedBlockAgent1 = await client.agents.create({
11 name: "shared_block_agent1",
12 memoryBlocks: [
13 {
14 label: "persona",
15 value: "I am agent 1"
16 },
17 ],
18 blockIds: [block.id],
19 model: "openai/gpt-4o-mini",
20 embedding: "openai/text-embedding-3-small"
21
22});
23
24// create another agent sharing the block
25const sharedBlockAgent2 = await client.agents.create({
26 name: "shared_block_agent2",
27 memoryBlocks: [
28 {
29 label: "persona",
30 value: "I am agent 2"
31 },
32 ],
33 blockIds: [block.id],
34 model: "openai/gpt-4o-mini",
35 embedding: "openai/text-embedding-3-small"
36});

You can also attach blocks to existing agents:

1await client.agents.blocks.attach(agent.id, block.id);

You can see all agents attached to a block by using the block_id field in the blocks retrieve endpoint.

Managing blocks

Retrieving a block

You can retrieve the contents of a block by ID. This is useful when blocks store finalized reports, code outputs, or other data you want to extract for use outside the agent.

1const block = await client.blocks.retrieve(block.id);
2console.log(block.value); // access the block's content

Listing blocks

You can list all blocks, optionally filtering by label or searching by label text. This is useful for finding blocks across your project.

1// list all blocks
2const blocks = await client.blocks.list();
3
4// filter by label
5const humanBlocks = await client.blocks.list({
6 label: "human"
7});
8
9// search by label text
10const searchResults = await client.blocks.list({
11 labelSearch: "organization"
12});

Modifying a block

You can directly modify a block’s content, limit, description, or other properties. This is particularly useful for:

  • External scripts that provide up-to-date information to agents (e.g., syncing a text file to a block)
  • Updating shared blocks that multiple agents reference
  • Programmatically managing block content outside of agent interactions
1// update the block's value - completely replaces the content
2await client.blocks.modify(block.id, {
3 value: "Updated organization information: Letta - Building agentic AI"
4});
5
6// update multiple properties
7await client.blocks.modify(block.id, {
8 value: "New content",
9 limit: 6000,
10 description: "Updated description"
11});

Setting value completely replaces the entire block content - it is not an append operation. If multiple processes (agents or external scripts) modify the same block concurrently, the last write wins and overwrites all earlier changes. To avoid data loss:

  • Set blocks to read-only if you don’t want agents to modify them
  • Only modify blocks directly in controlled scenarios where overwriting is acceptable
  • Ensure your application logic accounts for full replacements, not merges

Deleting a block

You can delete a block when it’s no longer needed. Note that deleting a block will remove it from all agents that have it attached.

1await client.blocks.delete(block.id);

Inspecting block usage

See which agents have a block attached:

1// list all agents that use this block
2const agentsWithBlock = await client.blocks.agents.list(block.id);
3console.log(`Used by ${agentsWithBlock.length} agents:`);
4for (const agent of agentsWithBlock) {
5 console.log(` - ${agent.name}`);
6}
7
8// with pagination
9const agentsPage = await client.blocks.agents.list(block.id, {
10 limit: 10,
11 order: "asc"
12});

Agent-scoped block operations

Listing an agent’s blocks

You can retrieve all blocks attached to a specific agent. This shows you the complete memory configuration for that agent.

1const agentBlocks = await client.agents.blocks.list(agent.id);

Retrieving an agent’s block by label

Instead of using a block ID, you can retrieve a block from a specific agent using its label. This is useful when you want to inspect what the agent currently knows about a specific topic.

1// get the agent's current knowledge about the human
2const humanBlock = await client.agents.blocks.retrieve(
3 agent.id,
4 "human"
5);
6console.log(humanBlock.value);

Modifying an agent’s block

You can modify a block through the agent-scoped endpoint using the block’s label. This is useful for updating agent-specific memory without needing to know the block ID.

1// update the agent's human block
2await client.agents.blocks.modify(agent.id, "human", {
3 value: "The human's name is Alice. She prefers Python over TypeScript."
4});

Detaching blocks from agents

You can detach a block from an agent’s context window. This removes the block from the agent’s memory without deleting the block itself.

1await client.agents.blocks.detach(agent.id, block.id);