Quickstart
Start the Letta App Server, connect WebSocket channels, and run a turn
For most application integrations, start with the Letta Agent SDK quickstart. The SDK manages App Server and provides high-level APIs for agents, sessions, turns, streaming, and approvals.
Continue with this guide when you need to operate App Server separately or connect to its protocol directly. The examples use the local backend so agent state and the execution environment remain on the App Server machine.
Install the Letta CLI
Section titled “Install the Letta CLI”npm install -g @letta-ai/letta-codeStart the server
Section titled “Start the server”Run App Server on a fixed local port during development:
letta server --backend local --listen ws://127.0.0.1:4500The process prints the base URL and the two channel URLs:
Listening on ws://127.0.0.1:4500Control: ws://127.0.0.1:4500/ws?channel=controlStream: ws://127.0.0.1:4500/ws?channel=streamTo bind to an available loopback port, omit the URL:
letta server --backend local --listenApp Server prints the selected URL at startup.
For a non-loopback listener, configure websocket auth. For example, capability-token auth reads a token from an absolute path and requires clients to send it as a bearer token:
letta server \ --backend local \ --listen ws://0.0.0.0:4500 \ --ws-auth capability-token \ --ws-token-file /absolute/path/to/app-server-tokenYou can also use signed bearer tokens with --ws-auth signed-bearer-token and --ws-shared-secret-file /absolute/path/to/secret.
Connect with the client helper
Section titled “Connect with the client helper”Use the exported App Server client for TypeScript integrations.
npm install @letta-ai/letta-code wsimport WebSocket from "ws";import { createAppServerClient } from "@letta-ai/letta-code/app-server-client";
const client = await createAppServerClient({ url: "ws://127.0.0.1:4500", WebSocket,}).connect();
client.onMessage((message, channel) => { console.log(channel, message.type);});The client opens both /ws?channel=control and /ws?channel=stream. Treat messages from both channels as the runtime event stream.
If the server uses capability-token auth, pass the token to the helper when your WebSocket implementation supports headers:
const authToken = process.env.APP_SERVER_TOKEN;if (!authToken) throw new Error("APP_SERVER_TOKEN is required");
const client = await createAppServerClient({ url: "ws://example.internal:4500", authToken, WebSocket,}).connect();Start a runtime
Section titled “Start a runtime”Start a runtime for an existing agent and conversation:
const started = await client.runtimeStart({ agent_id: "agent-123", conversation_id: "conv-123", cwd: "/Users/me/project", mode: "standard", client_info: { name: "my_app", title: "My App", version: "0.1.0", },});
if (!started.success || !started.runtime) { throw new Error(started.error ?? "Failed to start runtime");}
const runtime = started.runtime;Create a new conversation for an existing agent by omitting conversation_id and passing create_conversation:
const started = await client.runtimeStart({ agent_id: "agent-123", create_conversation: { body: {}, }, cwd: "/Users/me/project",});Create a new agent and conversation in one call:
const started = await client.runtimeStart({ create_agent: { body: { name: "App Server Agent", memory_blocks: [], }, }, create_conversation: { body: {}, }, cwd: "/Users/me/project", mode: "acceptEdits",});runtime_start_response.runtime is the canonical scope for future commands. Store and reuse it.
Send a turn
Section titled “Send a turn”Use runTurn when you want a promise that resolves when the turn completes:
const result = await client.runTurn({ runtime, payload: { kind: "create_message", messages: [ { role: "user", content: "Inspect this repository and summarize the test setup.", }, ], },});
console.log(result.stopReason);Use input when you want to fire the turn and manage completion from events yourself:
client.input({ runtime, payload: { kind: "create_message", messages: [ { role: "user", content: "Run the relevant tests.", }, ], },});Read stream events
Section titled “Read stream events”The main streamed output is stream_delta:
client.onMessage((message) => { if (message.type !== "stream_delta") return;
const delta = message.delta; if ("message_type" in delta && delta.message_type === "loop_error") { console.error(delta.message); return; }
console.log(delta);});stream_delta.delta can be either a standard Letta streaming message delta or an App Server lifecycle event such as tool starts/ends, command output, retries, status messages, and terminal stop reasons. Handle unknown delta shapes defensively and preserve them in logs while the protocol evolves.
Sync state
Section titled “Sync state”Call sync after reconnecting or when a UI needs a fresh snapshot:
await client.sync({ runtime, recover_approvals: false, force_device_status: true,});recover_approvals: false is useful for lightweight UI refreshes. Leave it unset when you want App Server to probe backend state for stale pending approvals.
Abort active work
Section titled “Abort active work”Cancel an active turn with abort_message:
const aborted = await client.abort({ runtime });console.log(aborted.aborted);Minimal raw websocket flow
Section titled “Minimal raw websocket flow”If you do not use the helper, send native JSON frames over the control socket.
{ "type": "runtime_start", "request_id": "runtime-1", "agent_id": "agent-123", "conversation_id": "conv-123", "cwd": "/Users/me/project", "mode": "standard"}{ "type": "input", "runtime": { "agent_id": "agent-123", "conversation_id": "conv-123" }, "payload": { "kind": "create_message", "messages": [ { "role": "user", "content": "Summarize this project." } ] }}Next steps
Section titled “Next steps”- Protocol lifecycle - Learn the command and event flow.
- External tools - Register tools that execute in your controller.
- Integration patterns - Design robust controllers and team orchestrators.